Menu

Hello,

I am Meggie
UI/UX UNICORN
3D and 2D artist

About

More About Me.

Short description of myself and my passions.

In my 10 years of professional life I have worked for several successful creative agencies and have worked on both large international and national budgets. My work is solution-oriented and effective at a high level and my creative thinking is not fixed on specific media formats. no matter whether it is about innovative concepts, sophisticated design or reliable implementation.
My professional experience includes: graphic design, 2D/3D Graphic Artist, UX/UI Design, Motion design and photography. Design is not only a profession for me but also my passion. In addition, I coordinate and manage Projects from the first planning to successful delivery.

Hobby

  • Painting Drawing
  • 3D Graphics
  • Photography
  • Airbrush
  • Digital painting
  • Traveling
  • Alpine ski
  • reading (russian literature and sci-fi )

Soft Skills

  • Creative
  • Innovative
  • Resilient
  • Enthusiastic
  • Intelligent
  • Good perception
  • Structured
  • Productive
  • Teamplayer
  • Open-minded

Download CV Download Portfolio

Services

What I Do.

My abilities and my skills

  • UI/UX Design

    collecting, researching, investigating and evaluating user requirements. Responsibility to deliver an outstanding user experience providing an exceptional and intuitive application design; Wireframes and prototyping
    work in common layout and graphics programs: Adobe Photoshop, Adobe Illustrator, Adobe XD, Figma, Invision and common pen and paper.

  • 2D Graphic Design

    Create product presentations and documentation in: InDesign, Illustrator and PowerPoint. Review and evaluate customer design data and specifications. Production and specification of 2D assets for the software and system team. Quality assurance and testing of the manufactured assets and specifications. Creation of print templates (4C) for silk printing and their documentation. Create and correct a print proof.
    Developing in common graphic programs: Photoshop, Illustrator, After Effects, Figma, AdobeXD, InVision and traditional painting using pan and paper.

  • 3D Artist

    Optimize and edit CAD data. 3D Scene Setup (set up: light, materials, textures) Modeling, UV mapping, after effects texture baking, animation. Precomposing assets in Rightware Kanzi. Optimization of 3d models and their preparation for real time engine and for different hardware targets. Preparation of animations and specifications for the software team.
    Rendering of 3d models for visualization or marketing purposes. Pre-rendering of animation sequences for the hardware target. Software result validation against graphic template. Toolchains documentation. Basics of OpenGL shader programming.
    Tools used: Maya, 3ds Max, Z-Brush, Mudbox, Rightware-Kanzi, Substance Painter & Designer, Mari.

  • Motion Design

    Analyze and optimize animation data. Creation of motion specifications. Design of motion graphics (intro / outro animations) and demo movies. Testing 2D and 3D assets in motion and behavior. Creation of animations that represent the process and behavior.
    Animations and effects in: After Effects Video editing in: Premiere, After Effects

Skillset

I've Got Some Skills.

Short overview about my design skills.
According to lack of space ask me for the whole list!

  • 85%
    UI/UX Design and Tools
  • 80%
    3D Graphic Design and Animation
  • 90%
    Graphic Design | Illustration
  • 80%
    Adobe Creative Suite
  • 75%
    Video Editing
  • 80%
    Photography and Photo Editing
  • 70%
    Agile & LeanUX
  • 60%
    Project coordination

Career and Education

My way so far...

I have gathered a lot of experience over many years. Starting from web design and general activities as a media designer, I moved on to the gaming industry. After a very nice adventure I started in the direction of video production and special effects for television production. After that followed work in the medical education field. And now I found myself in the automotive industry.

Experience

January 2021 - Present

EPLAN Software & Service GmbH & Co. KG

UI/UX Designer

Development of UX strategies and UX designs. Conception of interaction design and information structures. Mockups, wireframes and user journeys creation Previsualization of user scenarios, user journeys and flows Idea and layout visualisation with help of wireframes, mock-ups and prototypes; Creation of documentation, style guides and specifications. Review and quality assurance of the software product (against graphical template). Experience in Agile project management based on Scrum methodology. Consultation within international teams and result validation. Close communication, idea-development and exchange with Global UX and Software Teams.
Customers:
EPLAN - EPULSE Platform

July 2015 - December 2020

Visteon Electronics Germany in Kerpen

UI/UX Designer | 2d/3d Graphic Artist

Data processing and preparation of assets, animations and specifications for Software Team. Hardware and software tests as well as design and UI/UX creation. (Production of graphic assets, layouts and animations for different hardware types). Quality assurance and testing of manufactured assets and the final software product. Independent project coordination, consultation in international Teams and validation of results. Close collaboration and coordination with global development teams. Creation of documentation, style guides and specifications. Design of real-time demos and movie demos for various displays. Analysis, testing as well as quality assurance and optimization of customer-Data/Specifications. Presentation of results and product vizualisation on the end product to customer.
Customers:
Mercedes, Mazda, Honda, Maserati, Volkswagen-Brasil, Ford,
Jaguar-Landrover, Mahindra, PSA, Porsche, BMW, GAC

September 2014 - May 2015

Sector5 Medical Education in Cologne

Media Designer UI/UX Designer

UI/UX design of e-learning platforms and presentations. Cross-media development of Graphics and models of medical procedures. Design and editing of digital and print media.3D modelling and animation of medical processes. Animation (Flash, After Effects, Maya).
customers:
Johnson Johnson, Mitsubishi, Vichy, Sandoz, Bayer, Teva, Portal Apothekia...

October 2013 - August 2014

Electronic Arts GmbH.
EA Phenomic in Ingelheim

3d Artist

Concept and production of the browser game Command & Conquer. Pre-Production and development in direct cooperation with Game Designers\Codern\Art Team. Styleguide\Artbible Support Modelling in High\Low-Poly - Figures\Vehicles\Architecture\Environments. Quality assurance of created 3D assets. UV layout\texturing. Animation\Rigging. Lighting. Merchandise management.
Customer:
Electronic Arts

July 2013 - September 2014

Ennovative GmbH
Cologne

Media designer

Implementation and further development of corporate designs for small business. Cross-media design for print and online media. Design of digital and print media for various Internet Shops and Platforms.
Customer:
small business Web-Shops

June 2010 - June 2012

SiteRanger GmbH
Cologne

Media designer

Implementation and further development of corporate designs for small business. Cross-media design for print and online media. Design of digital and print media for various Internet Shops and Platforms. Maintenance of Internet solutions within CMS systems
Customer:
small business Web-Shops

Education

September 2010 - July 2012

Berufskolleg Kartäuserwall Cologne Germany

Media Designer (CCI)

Vocational Education as Digital Media Designer
Field: Design and technology
Specialization: Digital Media
(CCI graduation) SiteRanger GmbH in Cologne
Training as Digital Media Designer

June 2010 - August 2010

Media Designer

Media Designer - Assistant

SiteRanger GmbH in Cologne
Training as Digital Media Designer

June 2010 - August 2010

Back Photografie e.K

Photographer-Internship
Photographer - Assistant

Portrait, product and event photography.Image editing and retouching.

June 2006 - October 2008

Liceum Ogolnoksztalcace XI in Poznan(Poland).

high school graduation

graduation from high school
Languages of the examination: Polish and German

Portfolio

See My Latest Works and Projects

This small show off here is only a small part of projects I worked on.
In short time I will create a full and complete gallery here with all my works.
Stay tuned!

gorilla study

Gorilla model | made in Maya and Zbrush. Snfortunately i lost the sce with hair... Maybe one day i will do it set up scene with mr Gorillas hair.

Minimalistic car dashboard

Minimalistic design for car-dashboard (cluster) showin 3 different information levels.
Maya, Illustrator, Photoshop pre cpomposing in Rightware Kanzi

Sophisticated car dashboard

Minimalistic car dashboar showin capabilities of the hardware target
Full animation can be seen here: Cluster Animation Usecase Maya, Illustrator, Photoshop, AfterEffects, pre-composing in Rightware Kanzi

Superstallion Sikorsky

Helicopter model. A lot of detail work.
Maya Mari for texturing

10" car dashboard

Car dasboard design for smaller as usual (10") budget-car. Full animation can be seen here: Cluster Animation Usecase
Maya, Illustrator, Photoshop, AfterEffects

Archtiectual vizualisation

Simple Viszualization of an room in this case; kitchen and livingroom.
3Ds max, Photoshop, rendering with V-Ray

Archtiectual vizualisation

Simple Viszualization of an room in this case bedroom.
Maya, Maya procedual-textures, rendering with Arnold

Car control mobile app

Car connect app. Simple features wil be trigered by the app like (door close open, preheating, etc)
App previsualisation, wireframes with simple pec and flow for the "top features" quick access
Illustrator, Photoshop, AdobeXD, Figma, InVision, Max, Maya, AfterEffects

Infotainment system for center display in car

Seen one visualisation example, wireframes with specs and flows for the radio feature, and one example screen
Illustrator, Photoshop, AdobeXD, Fax, Maya, AfterEffects

Infotainment system for center display in car | this püage shows few more example screens


Illustrator, Photoshop, AdobeXD, Fax, Maya, AfterEffects, Zeplin

UI Design

UD Design and prototypes for few simple (or less simple) mobile applications.
Illustrator, Figma, Invision

Digital Painting | Portrait

Inspired by movies Joker and old classic Blade Runner with fabulous mr Rutger Hauer
Photoshop, Wacom-Cintiq some additional work in Corel Painter(

Digital Painting | portrait study

Inspired by famous tv-shows: Battle Star Galactica (the new ones) and Braking Bad
Photoshop, Wacom-Cintiq some additional work in Corel Painter

Digital Painting Concept

Some conteptual work on: Necromancer and her demon Oni
Photoshop, Wacom-Cintiq some additional work in Corel Painter

Digital Painting | Concept and portrait Study

Faboulos mr Nimoy as Spock and some conceptual speed painting of an dista planet
Photoshop, Wacom-Cintiq some additional work in Corel Painter

Sketchbook | Caricature

piggy family: Mother Mrs Oink and her husband mr oink and the really franky and simple-hearted son: Pankratius
Pencils (most of them from B to 5B) and paper

Sketchbook | Concept

As you can clearly see inspired by H.R.Giger. Some visions of alien (pre-Xenomorph) and Space-Jockey
Pencils (B2 to B8) and paper

Old man portrait

Old man portrait. From concept to render ready model.
3ds max, Photoshop, rendering Final Render

Well Seasoned Christ

Cover Design for Metal Band On left not released yet. On the right the already existing one
illuastrator, Indesign and the painting Photoshop

Mad Max & Terminator 2

Poster design Vector art for print purposes
Illuastrator

Sketchbook |Animals

Mr.Fox and his best friend famous Playboy Mr. Rooster
pencil, coloured pencils and paper

Sketchbook | Portraits

Portraits. 3:10 to Yuma . Thanos . StarLord . Tyrion Lennister
Pencils and paper

Contact

Found the information interesting?
Feel free and contact me

Sending...
Your message was sent, thank you!
LinkedIn Profile

LinkedIn

Xing Profile

Xing